Artiste Véhicule / Vehicle Artist - Star Citizen

Montreal

Offre publiée le 2025-09-14

Turbulent a Cloud Imperium Company

Overview

Join to apply for the Artiste Véhicule / Vehicle Artist - Star Citizen role at Turbulent, a Cloud Imperium Company.

About Turbulent, a Cloud Imperium Company

CIG Turbulent is at the cutting edge of game development, creating game features, environments, characters, and technology for the Star Citizen universe. Located in Montreal, our talented team is dedicated to crafting immersive and innovative experiences that captivate players around the globe.

Since its inception in 2002, Turbulent has been a leader in developing innovative technological platforms across diverse sectors, including entertainment, media, and education. In 2012, we began our collaboration with Cloud Imperium Games (CIG) to develop the web platform for Star Citizen. This partnership evolved, and in 2020, we founded a game development studio that powers the North American development teams of Star Citizen. Our full-fledged studio covers online technology, art, environments, UI, and character creation. On July 13, 2023, after more than a decade of successful collaboration, we proudly announced our merger with Cloud Imperium Games.

Cloud Imperium Games is renowned for creating cutting-edge video games that push the boundaries of what is possible. Our flagship projects include Star Citizen, a record-breaking multiplayer online space simulation, and Squadron 42, an epic single-player adventure set in the same expansive universe.

For more information about life at Cloud Imperium Games, check this out.

What will you do?

  • Work from concept models and images to turn them into fully functional, flyable works of art
  • Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine’s limitations
  • Maintain high standards of modelling, texturing, PBR material creation, and manufacturer design cues to provide consistent and high-quality models
  • Work with technical artists and animators to deliver “animation ready” solutions, landing gear, cockpits, cargo doors, ejection seats, etc.

What do we expect from our Vehicle Artist?

  • Hard surface modelling experience
  • Good working knowledge of 3DS Max and Photoshop
  • An eye for detail while maintaining efficient model making
  • A keen eye for industrial design
  • Ability to work and communicate effectively with designers and other disciplines in a team-oriented development process
  • Solid understanding of asset creation and modular kit-based construction methodologies
  • Pushing the quality of art in terms of asset fidelity and production techniques

Equal Opportunity

Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.

Seniority level

  • Entry level

Employment type

  • Full-time

Job function

  • Design, Art / Creative, and Information Technology

Industries

  • Computer Games

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