Détails du poste
- Lieu de travail : Montreal
- Type de poste : Permanent à temps plein
Description du poste
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Are you ready to help revolutionize the video game industry with your passion for production management and outstanding organizational skills? We are currently looking for a Project Manager to join our team.
As a Project Manager on Dead by Daylight, you will contribute to the effective management of the various planning and delivery phases of a project by ensuring rigorous task tracking, coordination, and communication across teams. In this role you will :
- Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
- Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
- Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
- Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
- Keep the team aligned on the right priorities throughout production, promoting motivation and timely delivery of milestones.
- Keep stakeholders informed of progress, risks, and issues, and produce appropriate documentation, plans, and status reports.
Exigences
- Minimum of 5 years of experience in the video game, VFX, or film industry.
- Minimum of 3 years of experience in production coordination within the video game, VFX, or film industry.
- Strong understanding of production planning, schedules, and project management.
- Experience with tools such as JIRA, Confluence, etc.
- Strong organizational and follow-up skills with multidisciplinary teams, with the ability to manage multiple priorities in parallel and identify and escalate risks.
- Excellent communication skills and fluency in both French and English.
- A plus : Interest in technical and/or artistic topics.