Artiste audio 3 / Audio Artist III
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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Role Overview
The Audio Artist 3 will report to the Audio Director. Join EA's Create Audio team as an Audio Artist and become an important player in creating award-winning soundscapes for groundbreaking projects. This temporary, full-time role involves collaboration with audio professionals and core game teams, working on titles like Star Wars Squadrons, the Dead Space remake, and a Marvel Iron Man game. Bring your experience with video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and help shape the next evolution of a Marvel franchise. This is an 18-month temporary position.
Responsibilities
- Create Quality Audio: Design assets that improve the game experience.
- Edit and Implement Audio: Use audio tools and game engines to edit and implement audio assets.
- Collaborate Across Departments: Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision.
- Follow Timelines: Submit final audio files by the planned deadlines.
- Audio Post-Production: Provide crafted audio for scripted events to support the narrative experience.
- Troubleshoot Bugs: Resolve audio-related issues within the game.
- Communicate with team members and external partners.
- Ownership: Guide the audio content creation and implementation for your missions or features.
- Community Engagement: Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise.
Qualifications
- 4+ years of experience
- Artistic, creative, and technical sensibilities
- Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
- Experience with game engines (e.g., Unreal)
- Expertise in at least one major DAW (e.g., ProTools, Reaper)
- Familiarity with version control tools (e.g., Perforce)
- Comfortable with modern audio equipment and recording techniques
- Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows
About Electronic Arts
EA values adaptability, resilience, creativity, and curiosity. We offer comprehensive benefits supporting physical, emotional, financial, career, and community wellness, including healthcare, mental well-being support, retirement savings, paid time off, family leaves, and more. We are an equal opportunity employer committed to diversity and inclusion, providing workplace accommodations as required by law.
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