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Détails du poste
- Lieu de travail : Montreal
- Type de poste : Permanent à temps plein
Description du poste
Elevate your game development career with People Can Fly as a Technical Animator. Join a globally recognized team to create high-quality character rigging and skins while collaborating with skilled modelers and animators.
People Can Fly, an esteemed AAA game studio, is seeking a Senior Technical Animator. This role requires a depth of experience in rigging and skinning, specifically with Maya, and demands autonomous decision-making. You will also play a pivotal role in production pipelines, ensuring smooth workflows and high-quality assets, alongside handling complex bug fixes and mentoring less experienced team members.
Principales responsabilités
- Establish and maintain production and software pipeline
- Create high-quality rigging and skinning for characters
- Implement rigging for characters in Maya
- Collaborate with modelers for asset quality
- Support ongoing development and tool improvements
Exigences
- 5+ years in Technical Animation or similar role
- Experience with at least 2 titles in production
- Strong Python programming skills
- Expert in Maya with rigging focus
- Knowledge of Houdini and physics simulation
Shape the future of gaming with your technical expertise at People Can Fly.
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