Senior 3D Animator- Dead By Daylight

Behaviour Interactive

Montreal

Détails du poste

  • Lieu de travail : Montreal
  • Type de poste : Permanent à temps plein
The role As a 3D Animator on Dead by Daylight, you’ll specialize in character animation, helping bring our iconic Survivors and Killers to life through high‑quality motion capture and polished in‑game performances. Working closely with animators, designers, and technical teams, you’ll translate mocap data into expressive, believable character movement that supports gameplay and storytelling. In this role you will :
  • Effectively apply the principles of animation to create a high-quality character.
  • Understand game design intentions and create in conjunction with the art team the required animation lists for characters.
  • Integrate your animation in Unreal engine.
  • Have the ownership of the characters and ensure the overall quality of the product.
  • Help define, structure, and evolve animation workflows and pipelines, ensuring best practices are shared and consistently applied across the team.
  • Act as a mentor and right‑hand support to the lead, fostering collaboration, guiding team members, and helping align the team around shared goals and processes.
What we're looking for :
  • Minimum of 7 years of professional experience in animation within the gaming industry.
  • Strong experience with game engines and DCC tools such as Unreal, Unity, Inhouse engine, Autodesk Maya, or equivalent.
  • Solid understanding of animation tools, with a basic knowledge of rigging concepts and video game production pipelines.
  • Strong observation skills, adaptability, and the ability to manage tasks and projects effectively.
  • Contribute to mentoring the team by sharing documentation, best practices, and a solution‑oriented mindset.
  • Collaborative, team‑oriented mindset with a strong client/player‑focused approach.