Détails du poste

  • Lieu de travail : Montreal

Description du poste

As a Senior Gameplay Programmer at Ubi MTL, you will be a driving force behind the design, implementation, and optimization of ambitious gameplay systems for a brand-new, large-scale multiplayer game. Set in an intense science-fiction universe with competitive gameplay, you will contribute to a complete cross-platform experience, spanning mobile to HD. You’ll join a close-knit team of seasoned industry veterans, where creativity and data-driven decisions guide every step of development.

Ce que vous ferez

  • Work closely with artists, designers, and gameplay developers to create and implement immersive, engaging mechanics.
  • Develop and optimize core gameplay systems, including 3Cs and key gameplay features.
  • Write clean, performant, modular, and maintainable code.
  • Test, debug, profile, and optimize gameplay features.
  • Produce clear technical documentation aligned with internal standards.
  • Actively participate in code reviews and gameplay workshops.
  • Iterate on existing systems to constantly improve player experience.

Exigences

What you bring to the team

  • 7+ years of C++ programming experience.
  • Strong command of gameplay mechanics and 3C systems.
  • Proven experience with Unreal Engine 4/5.
  • Significant experience developing and testing gameplay features across multiple platforms.
  • Knowledge of performance and quality-impacting systems (rendering, threading, networking).
  • Excellent debugging and profiling skills.
  • Ability to write reliable, efficient, and robust code.
  • Strong communication skills and a collaborative mindset.
  • Self-motivation and passion for video games.

Atouts

  • Experience developing multiplayer games.
  • Experience with FPS titles.
  • Cross-platform experience (console or mobile).
  • Familiarity with GAS and CMC.

Ce que vous devez envoyer

  • Your CV detailing your background, skills, and relevant projects.
  • (Optional) Examples or links showcasing your gameplay work.