Détails du poste
- Lieu de travail : Montreal
- Type de poste : Permanent à temps plein
Description du poste
The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Are you ready to take the lead in transforming how millions of players connect, interact, and engage with our games?
As our Product Director – Platform / Services, you’ll be responsible for building a player-first ecosystem that shapes the heart of our community. You will set a bold product vision for innovative platform and social features, turning insights into action, and action into lasting impact.
In this role, you’ll partner directly with senior leaders, collaborating across game teams to launch new community tools, deepen player engagement, and embed experimentation in every facet of our culture.
In this role you will :
- Work with senior management across game teams and publishing to develop a player-centric ecosystem.
- Translate stakeholders’ needs per game project into features and solutions that best serve their unique player base.
- Own the product vision and strategy for key platform and community features, grounded in player needs and long-term engagement goals that align with overall business objectives.
- Lead end-to-end product development and work closely with a dedicated cross-functional team, from discovery, design, stakeholder alignment, delivery, experimentation, to iteration.
- Champion a strong experimentation culture across the organization, including hypothesis-driven development, A/B testing and rigorous analysis of results.
- Be the voice of the player by combining market insight, player data, and community feedback to refine priorities and roadmap, and to ensure customer needs are always at the centre of decision-making.
Exigences
- 8+ years in a Product Management related field, including 2+ years in a leadership role, ideally within consumer platforms or large-scale digital products, for mass-audience platforms with strong community or social component.
- Strong data literacy, with hands-on experience using metrics, dashboards, and A/B testing to inform decisions.
- Experience forming and leading small, cross-functional teams.
- A high-ownership, can-do mindset – comfortable wearing many hats and encouraging others to do the same.
- Ability to operate effectively in fast-moving, ambiguous environments and in making sound decisions with imperfect information.
Qualifications
- Strong player empathy, curiosity and a desire to better understand customer needs and behaviours.
- Excellent communication and collaboration skills, with the ability to align multiple groups of stakeholders around a clear direction.