Senior Technical Artist (6-8 Month Contract)

Montreal

Offre publiée le 2026-02-14

Kabam

Description du poste

In this role, you can expect to:

  • Work closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integration.
  • Work closely with the VFX artists, mentoring and teaching them on optimization.
  • Develop pipelines and tools for the team.
  • Develop pipelines for creating beautiful and vibrant VFX.
  • Develop pipelines for lighting, including a day/night cycle, while contributing to lighting.
  • Contribute to rendering and shading techniques and processes.
  • Find creative solutions to realize artistic visions within the technical limit.

To be successful in this role, your background includes:

  • 5+ years development experience in Unity.
  • Solid game industry experience, specifically in a technical artist or VFX role.
  • Strong ability to troubleshoot artist technical problems.
  • Proficiency in Maya and/or 3Ds Max, Blender and creating tools in these programs.
  • Knowledge of art optimization techniques.
  • Excellent communication skills, both verbal and written.
  • Experience in Unity Scripting (C#).
  • Ability to work in a fast-paced environment and prioritize tasks accordingly.