Senior C++ Software Engineer (Gaming Platform)

Montreal

Offre publiée le 2026-02-13

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Description de Poste

Location: Montreal, Quebec

Our client is developing a bleeding-edge platform for game streaming, real-time rendering, and edge AI, enabling studios and developers to deliver console-grade experiences via the cloud. They are building the infrastructure for next-gen distributed gaming and are now seeking a Senior Game Developer to lead feature development, graphics optimization, and cross-platform gameplay architecture.

Responsibilities

  • Design and implement high-performance game systems and features
  • Optimize rendering pipelines and gameplay experiences across devices
  • Lead graphics integration and ensure seamless cross-component performance
  • Guide architecture planning, documentation, and module ownership
  • Collaborate with product, design, and engineering on delivery
  • Mentor teammates and provide code reviews
  • Support game delivery cycles and on-call rotations as needed

Note: This is an in-office role in an amazing space located in Downtown Montreal.

Must Have Skills:

  • 8+ years of experience in game development or real-time rendering
  • Strong proficiency in graphics APIs like OpenGL, Vulkan, Metal, or DirectX
  • Experience with C++ and JavaScript/TypeScript
  • Background in real-time rendering, GPU drivers, or low-latency systems
  • Hands-on with frontend tech: React, Node.js, Redux, CSS, HTML
  • Strong understanding of scalable game architectures and backend systems
  • Proficient in MongoDB, MySQL, and related database systems
  • Experience with Docker/Kubernetes for game environment orchestration

Nice to Have Skills:

  • Experience working across D2C gaming platforms or cloud-native game engines
  • Familiarity with Linux kernel-level systems
  • Background in multiplayer game infrastructure or edge streaming delivery

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