Description du Poste
Ever wanted your work to matter beyond entertainment? We're building high-fidelity training simulators for heavy equipment, excavators, cranes, port machinery, and we need Unity programmers eager to push the engine into serious simulation territory.
What You'll Own
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Collaborate with the development team to design, implement, and maintain core simulation systems from vehicle dynamics to environmental interactions.
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Take ownership of one or more systems (e.g. equipment controls, scoring/metrics, scenario management), ensuring functionality, performance, and scalability meet training requirements.
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Develop and integrate simulation mechanics, UI/UX elements, and instructor tools within Unity.
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Work alongside physics engineers, 3D artists, and training designers to ensure seamless integration of assets, behaviors, and hardware interfaces.
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Debug and optimize code for smooth performance across multi-display setups, VR deployments, and varying hardware configurations.
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Integrate external SDKs and hardware APIs (control interfaces, motion platforms, tracking systems).
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Stay current with Unity development trends and simulation best practices, incorporating improvements into project workflows.
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Contribute to technical documentation and provide mentorship to junior team members as the team grows.
What You'll Bring to the Table
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Must-Have
3 years shipping Unity projects (games, simulations, or interactive applications).
Strong C# fundamentals; you've written systems, not just scripts.
Experience with Unity's physics system (and its limitations).
Comfort with version control and collaborative development.
Bonus Points
C experience (even hobbyist level).
VR development (any platform).
Interest in engineering heavy equipment or how things work.
Shader/graphics programming.
Experience integrating external SDKs or hardware.
Location
Hybrid role based in Montreal, Quebec. Remote candidates across North America considered for exceptional fits.
Key SkillsMainframe Development, Cobol, SQL, .NET, C/C++, Coordinate Measuring Machine, Relational Databases, Microsoft SQL Server, C#, Visual Studio, Visual Basic, Db2
Employment Type: Full Time
Experience: years
Vacancy: 1
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