ENGINE / SYSTEM PROGRAMMER

Montreal West

Offre publiée le 2025-11-13

Soliton Interactive

Overview

Join to apply for the ENGINE / SYSTEM PROGRAMMER role at Soliton Interactive.

We are looking for an experienced SYSTEM / ENGINE PROGRAMMER who exhibits passion and curiosity in building complex systems and a desire to push the barriers of technology in video games. At Soliton Interactive, you will work with some of the industry’s most exciting technologies alongside talented individuals. Working across multiple projects and in proximity with design and gameplay developers, you will participate in implementing the core game systems and tools to help our partners achieve their vision.

Responsibilities

  • Work closely with cross-discipline teams including programmers, designers, etc.
  • Implement software autonomously in C++.
  • Create systems to support gameplay as well as be the vanguard for performance and scalability issues.
  • Coordinate and communicate with our partners’ creative and engineering teams.
  • Write clean, efficient, and maintainable code.
  • Test, debug, profile, and optimize implementations.
  • Create design documentation according to team standards.
  • Be an active participant in our code review process.
  • Contribute positively to the achievement of the project and team objectives.
  • Stay up to date with the latest industry trends and technologies related to game engine development and explore new and emerging technologies to improve the game development process.

Experiences and Skills

  • Bachelor’s degree or higher in computer sciences, Software engineering, Computer engineering, or equivalent.
  • Strong knowledge of C++.
  • Experience with Unreal preferred; otherwise, experience with other game engines.
  • 5+ years of experience as a programmer in video game development, on PC and consoles.
  • Contributions to at least one AAA title.
  • Experience in multiplayer and live game development is a plus.

Other Skills

  • Excellent written and oral communication and good interpersonal skills to interact and collaborate with various people.
  • Ability to work in a team, in person and remotely.
  • Ability to prioritize, plan, organize work, manage time, and work on time.
  • Analytical, synthesis, and optimization skills.
  • Well-versed in software engineering principles, especially API design, and dataflow programming.
  • Strong understanding of how a game engine works and of editor concepts.
  • Familiarity with development tools and profiling on modern systems, including PC, console, and mobile.
  • Experience developing in a large codebase quickly, keeping the right balance between usability, performance, reliability, and power.

What to Send Our Way

  • Your CV and presentation letter.

What We Offer

  • A competitive salary.
  • Wide range of benefits (group insurance, competitive vacation policy, weekly team meals, etc.).
  • A flexible work schedule and working location (hybrid mode with 2 days per week at the studio).
  • To be part of a growing studio and have a true impact on your daily work.
  • Opportunity to work on innovative, exciting projects with the newest technologies.
  • An informal atmosphere, no dress code, no unwanted formalities.
  • Lots of fun like game nights, coffee, and snacks…

At Soliton, we recognize that skills and competencies come in different forms and may be based on different experiences, which is why we strongly encourage you to apply even if you do not have all the requirements listed above.

NOTE ON INCLUSION : Soliton Interactive is an equal opportunity employer and considers qualified applicants without regard to race, gender, sexual orientation, gender identity or expression, genetic information, national origin, age, disability, medical condition, religion, marital status, or veteran status, or any other basis protected by law.

Seniority level

  • Mid-Senior level.

Employment type

  • Full-time.

Job function

  • Information Technology.
  • Industries: Computer Games.

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