Senior 3D Animator- Unannounced project

Montreal

Offre publiée le 2025-08-29

Behaviour Interactive

The role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior Animator, you’ll play a pivotal role in bringing the next chapter of a renowned AAA franchise to life. You’ll collaborate with a team of veteran professionals to produce high-quality animations that meet the project’s ambitious standards. This is a unique opportunity to contribute to a prestigious IP with strong industry recognition.

In this role you will:

  • Stay updated with industry trends and incorporate best practices into the animation pipeline.
  • Demonstrate understanding of game design intention to list required animations for simple behaviour.
  • Adapt your work to create new animations based on existing brands.
  • Edit your animations within a game engine.
  • Create high-quality animations for creatures and humans, ensuring they meet our quality benchmarks.
  • Apply a strong understanding of cinematic principles.
  • Showcase your work in gameplay regularly and iterate quickly.

What we're looking for:

  • Diploma in a 2D / 3D animation program.
  • Minimum of 10 years experience in the video game industry, preferably with a focus on gameplay animation.
  • Portfolio and resume demonstrate a good understanding of the principles of animation.
  • Good knowledge of human anatomy.
  • Expertise in Maya or other equivalent 3D software.
  • Experience with motion capture is a plus.