Senior 3D Animator

Montreal

Offre publiée le 2025-06-13

Behaviour Interactive Inc.

Description du poste

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and in the UK (Behaviour UK–North & South). Our day-to-day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

Engagement envers la diversité

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Position : Senior Animator

Under the supervision of the Animation Director, the Senior Animator works creatively hand in hand with direction to create and establish new, unique, interesting, and appealing characters. Collaborating closely with the technical animation and design teams, you’ll participate in a wide variety of gameplay elements by pushing the boundaries of creativity and innovation in every frame.

In this role, you will :

  • Effectively apply the principles of animation to create a high-quality product.
  • Understand game design intentions and be able to create the required animation lists for characters.
  • Adapt your style to known products.
  • Edit these animations in the game engine.
  • Demonstrate diverse animation capabilities: creatures, humans, animals, etc. Correct, debug, and ensure the quality of the material produced in-game.
  • Test a rig and, with the help of the technical animator, make modifications to it to facilitate usage or achieve artistic results otherwise impossible.

What we're looking for :

  • At least 5 years of experience in the video game industry as an animator.
  • Strong knowledge of human anatomy.
  • Knowledge of rigging systems, their manufacture, and use.
  • Good observation skills and knowledge of video game production.
  • Mastery of the nomenclature in Perforce.
  • Ability to influence the integration of animations in game to direct the quality of your work: dialogue with engineers and designers to enhance gameplay with animations.

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight, which has entertained over 60 million players across multiple platforms. The studio is expanding its portfolio of original IP with multiple projects. Behaviour has established itself as a leading provider of external development services, partnering with industry leaders like Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two. Over 30 years, Behaviour has developed an award-winning culture, recognized as one of the Best Places to Work in Canada by GamesIndustry.biz, and awarded Deloitte Canada’s Enterprise Fast 15 and Best Managed Company. Headquartered in Montreal, Behaviour has studios in Toronto, Seattle, the UK, and the Netherlands.

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