Job Description
Posted Monday, May 26, 2025 at 4:00 a.m.
AI / GAMEPLAY PROGRAMMER
Reports to : Programming Director
Type : Permanent – Full-Time
What you will do
- Develop software in C++ using object-oriented programming principles;
- Collaborate with the game design and animation teams to design and implement gameplay and AI systems that bring non-player characters to life and offer engaging gameplay experiences;
- Propose and develop new methods and techniques to improve AI quality, aligned with the game vision, aiming to outperform the competition;
- Analyze and estimate the time, cost, requirements, and impact of proposed features;
- Design innovative gameplay and AI systems in collaboration with the programming and game design teams;
- Write, optimize, document, and debug code to ensure high performance and quality;
- Ensure project goals align with production timelines;
- Provide realistic updates on task progress;
- Contribute positively to team and project success.
What you bring
- University degree in programming, software engineering, computer science, or equivalent experience;
- Minimum 5 years of industry experience as an AI or Gameplay programmer;
- Strong proficiency in C++;
- Experience with animation systems (e.g., understanding of animation graphs).
Even better if you have
- Experience with Unreal Engine 4 or 5;
- One shipped title as an AI or Gameplay programmer;
- Ability to manage time independently;
- Team player attitude;
- Motivation to push the boundaries of game technology;
- Maturity to give and receive constructive feedback;
- Excellent verbal and written communication skills.
Additional benefits
- Flexible work schedule to accommodate personal needs;
- Hybrid work environment;
- Access to Groupe insurance for health and well-being;
- Access to Groupe RRSPs for your future;
- Telemedicine services for family health;
- Bonus system recognizing your achievements.
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