PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We're looking for a Tools Programmer to work on the Open-World effort inside Unreal Engine. This encompasses working on streaming features and providing awesome authoring tools to support a game production of any size, all working together simultaneously. You will have the opportunity to work across areas and systems, identify their workflow pain points, design solutions, and implement them. You will be part of the team pushing for bigger, denser, faster, and more vivid worlds.
In this role, you will
- Work with artists, level designers, and content creators to come up with solutions and ideas to push the open-world capabilities of Unreal Engine
- Implement new workflows and tools to accelerate content creation for any team size
- Improve and optimize existing tools, working across teams with subject matter experts to make them state-of-the-art
- Analyze and fix common problems in a game engine, such as performance issues and memory usage
- Work collaboratively across many of Epics’ internal teams and projects
- Work with Unreal Engine’s licensees to enable them to overcome their challenges
What we're looking for
This role is open to multiple locations in North America (including WA).
EPIC JOB + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
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