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Détails du poste
- Lieu de travail : Montreal
- Type de poste : Permanent à temps plein
Description du poste
We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.
Ce que vous ferez
- Design, implement, and maintain real‑time gameplay AI systems in Unreal Engine
- Own AI behaviors end to end: architecture, implementation, debugging, tuning, and optimization in real gameplay conditions.
- Work closely with gameplay, animation, tech design, and networking teams to deliver readable, systemic, high‑quality, and debuggable AI, compatible with a server‑authoritative architecture.
- Maintain a constant focus on performance and scalability (CPU, AI budgets, behavioral LODs, agent counts, network impact), with a clear priority on stability and “always playable” gameplay.
- Act as a senior, hands‑on, pragmatic contributor: write code daily, mentor others, challenge over‑engineered solutions, share best practices, and help secure the delivery of critical AI features.
Qualifications
Ce que vous apportez
- Around 5 years of experience in AI programming, ideally in the video game industry
- Proficiency in C++ language
- An undergraduate degree in Computer Science, Computer Engineering or equivalent
- Experience developing on video game consoles
- That rare mix of attention to detail and flexibility in your work organization
- A proficiency to communicate with all disciplines and to support and elevate the team in terms of quality and vision of the game
- You are creative and thirsty for innovation
Atouts
- Experience as part of a team that has shipped a video game