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Détails du poste

  • Lieu de travail : Montreal
  • Type de poste : Permanent à temps plein

Description du poste

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join the Dead by Daylight team as a Senior Generalist Programmer and help shape the next decade of our flagship franchise by building tools and automation that empower production teams, while analyzing internal processes to uncover bottlenecks and drive meaningful improvements. In this role you will :

  • Build tools and systems to support production and improve workflows.
  • Maintain and update the editor and tools to ensure stability and performance.
  • Improve build quality and iteration speed across teams.
  • Collaborate with cross-functional teams to solve technical challenges.
  • Contribute to the evolution of a large, live multi-platform game.
  • Manage multiple priorities in a fast-paced, evolving environment.

Exigences

  • 7–8+ years of experience in programming at a senior level.
  • Strong expertise in C++ and Unreal Engine.
  • Experience building tools and working on game systems.
  • Clear communicator who can explain technical concepts simply.
  • Adaptable, curious, and comfortable with shifting priorities.
  • Proactive, collaborative problem-solver who thrives in team environments.