Lead Rendering Programmer
WB Games Montreal Inc
Montreal
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About the Company
Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world's most differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming.
The new company combines WarnerMedia's premium entertainment, sports and news assets with Discovery's leading non-fiction and international entertainment and sports businesses.
About WB Games Montréal
WB Games Montréal is a division of Warner Bros Interactive Entertainment (WBIE). Founded in 2010, we are 300+ creative team members strong who join forces every day to create unforgettable AAA experiences across all platforms.
The Production Team at WB Games Montreal is proud to offer permanent flexibility to its employees. Remote working is always allowed.
Key members of our production team may be required to attend in person critical meetings occasionally. This policy applies to anyone with legal permission to work in Canada and located in Canada only.
Job Description
WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), is seeking a Lead Rendering Programmer to work with its game development team responsible for expanding WB Games Montreal's properties into the interactive space.
In this role, you will manage a programming team to develop, maintain, and optimize cross-platform systems and tools directly related to game rendering.
You will coordinate and plan support to other departments to ensure continuous debugging of issues. You will also be responsible for prioritizing tasks, roadmaps by working with production and ensuring that the team understands and meets expectations for assigned tasks within established deadlines.
You will play a key role in solving problems or situations that impact your team and projects. Finally, you will ensure that the technical documentation related to the development of the team is complete and up to date.
Responsibilities
- Manage the rendering programming team in the development of new systems, features, tools, and take advantage of the latest technologies while maintaining a stable code base.
- Work closely with management, other department leadership and production to develop programming timelines and objectives.
- Participate in the recruitment of members of the rendered programming team.
- Implement, optimize, and maintain rendering features in collaboration with artists and research and design managers.
- Optimize systems : central processing unit (CPU), graphics processing unit (GPU), frame rate, memory usage.
- Work with content creators to help improve their workflow.
Experience
- 7+ years of experience in software development in the gaming industry, in the rendering team.
- Have participated in the shipping of at least 2 AAA game titles.
- Have significant experience in managing development teams.
Education
Bachelor's degree in computer science or computer engineering or another relevant field.
Knowledge and skills
- Strong knowledge of various topics related to real-time rendering (lighting, shading, global illumination, post-processing, etc.).
- Knowledge of graphical application programming interfaces (DirectX 11 or 12, consoles) and graphical functions.
- Good interpersonal skills and demonstrated leadership abilities. Less than 1 hour ago
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