Description de l'entreprise
Signal Space Lab is an interactive creation studio in Montreal, QC in Canada specializing in immersive XR entertainment, video games, and audio production.
Our goal is to advance in the art of interactive media by imaging and producing original, innovative, and memorable experiences that materialize into sounds, visuals, and gaming environments.
Description du poste
We are now on the lookout for a motivated Application / UI programmer who thinks differently about entertainment, interactivity, and reality in general.
As a small team, we wear many hats and thrive on creative problem-solving, adaptability, and teamwork.
If you're a hands-on programmer who loves taking initiative and has a broad skill set, this is the place for you!
Responsabilités
- Contribute to the development of an application ecosystem comprising a media editor and multi-platform players for a proprietary interactive VR video format.
- Develop and refine the functionality and UI of the media editor using the Qt (C++) framework.
- Develop and refine the functionality and UI of standalone and embedded media players across multiple platforms and engines, including Windows, Android, Unreal Engine, and Unity.
Qualifications
- Proficiency in C++
- High adaptability to multiple languages and platforms
- Preferred / optional skills :
- Experience with the Qt Framework
- UI / UX development experience
- Experience with Unreal Engine
- Experience with Unity
- Experience with the Android platform
- Experience with media / video playback and file formats / conversion
Informations supplémentaires
BÉNÉFICES
- Work-life balance! Normal hours: 9:00 am - 5:00 pm, with some flexibility.
- Remote and onsite work accommodations.
- No crunch time
- 4 weeks paid vacation (1 week around the Winter Holidays)
- Personal days as needed by the team members.
- Being part of a multicultural team from 3 time zones (and counting).
- Our team is proud to accommodate creative decisions from each and every team member; you will have an influence on how the game you work on looks like.
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