Artiste Technique de rendu Principal

Montreal

Offre publiée le 2024-03-19

Electronic Arts

Responsibilities

  • Lead and mentor a team of technical artists, providing guidance, feedback, and support to ensure the successful execution of rendering and art tasks.
  • Collaborate with directors and other stakeholders to establish and maintain the visual standards and performance benchmarks for the game.
  • Define and implement rendering techniques, shading models, lighting setups, and post-processing effects to achieve the desired visual quality and artistic vision.
  • Develop and maintain efficient art pipelines, guide and tutor art staff on project best practices.
  • Participate in art reviews, with an eye towards identifying technical divergences or opportunities.
  • Act as a liaison between the rendering technical art team and other disciplines, effectively communicating technical requirements and collaborating on cross-disciplinary initiatives.
  • Guide and conduct performance profiling and optimization to maintain optimal frame rates and memory usage on target platforms.
  • Collaborate with other game teams within the company to share best practices and technology.
  • Stay up-to-date with the latest industry trends and techniques in rendering, real-time graphics, and art pipelines, and explore innovative approaches to improve the visual quality of the game.

Skills :

  • Extensive experience as a Technical Artist in the gaming industry, with a focus on rendering and art pipelines.
  • Proficient in Unreal Engine 5 and real time rendering capabilities, with a strong understanding of advanced rendering technologies.
  • Solid understanding of art creation pipelines and the ability to collaborate effectively with artists, animators, and other disciplines.
  • Strong programming / scripting skills (e.g., Python, C++, HLSL) to develop and optimize shaders, materials, and art pipelines.
  • Familiarity with performance profiling and optimization techniques to achieve optimal frame rates and memory usage.
  • Experience in leading and mentoring a team of technical artists, with excellent communication and leadership skills.
  • Passion for making games look and play great.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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